Dune Strider
Role
Gameplay Programmer
Tech
Unreal Engine 4
Members
20+
Duration
9 Months
Responsibilities
- Supporting cross-discipline members
- Encouraged and implemented the Gameplay Ability System
- Researching core GAS systems and exposing fundamentals to blueprints
- Communicating with the team how and where GAS should and shouldn’t be utilized
- Facilitating the design team with support and documents on how to use GAS in order to decrease tech support and open myself up for other important tasks
- Responsible for AI systems
- Behavior trees
- Created custom C++ nodes
- Behavior trees
- Implemented Steam achievements
- Maintaining QA
- Configured and maintained the Jenkins build pipeline for development and shipping branches
- Maintaining the automated build pipeline to Steam using Jenkins
- Reviewing code
- Solving problems!