Gameplay
Fusion Interactive
Link https://fusioninteractive.gg/ HIN AstroChef
Keith’s Carnage
Developed in 48 hours during the 2023 GMTK Game Jam
TaleWorlds Entertainment
A finished 11 month Software Development internship
Wildcard Casino
Developed in 48 hours during the 2022 GMTK Game Jam
Frogotten Taxes
Developed on-site at the Nordic Game Jam in Copenhagen
Dune Strider
Developed during my third year at BUas. Responsible for implementing and supporting various gameplay systems
Uncle Lovecraft’s Fun Time Murder Hole!
Developed during my first year at BUas. Working together with a multi-disciplinary team to create a game
Gauntlet / Raytracer / OpenGLES / Intro
Projects I have worked on during my first year at BUas, these projects have strengthened my understanding of C++, 3D game mathematics and game development in general
Make a Town
A Unity game developed as part of a three-day game jam. I was responsible for the AI, log and achievement systems
Picnic Defender
An interactive Kinect driven game made in Unity3D
Asteroids
A solo project made in Unity