C++
Fusion Interactive
Link https://fusioninteractive.gg/ HIN AstroChef
TaleWorlds Entertainment
A finished 11 month Software Development internship
Dune Strider
Developed during my third year at BUas. Responsible for implementing and supporting various gameplay systems
DataFlow
Developed during my second year at BUas. Responsible for UI and cross-platform input systems
Generating a tile sheet from many images
Cropping and adding multiple images into a tileset is inefficient and time-consuming. I decided to write a Python script that automates this
Gauntlet / Raytracer / OpenGLES / Intro
Projects I have worked on during my first year at BUas, these projects have strengthened my understanding of C++, 3D game mathematics and game development in general