Keith’s Carnage
Developed in 48 hours during the 2023 GMTK Game Jam
Developed in 48 hours during the 2023 GMTK Game Jam
Developed in 48 hours during the 2022 GMTK Game Jam
Developed during my third year at BUas. Responsible for implementing and supporting various gameplay systems
Developed during my first year at BUas. Working together with a multi-disciplinary team to create a game
A Unity game developed as part of a three-day game jam. I was responsible for the AI, log and achievement systems