Keith’s Carnage
Developed in 48 hours during the 2023 GMTK Game Jam
Developed in 48 hours during the 2023 GMTK Game Jam
Developed in 48 hours during the 2022 GMTK Game Jam
Developed on-site at the Nordic Game Jam in Copenhagen
A Unity game developed as part of a three-day game jam. I was responsible for the AI, log and achievement systems